Stalker Clear Sky Artifact





The better your scanner, the more artifacts it can detect. So when we start out with the lowest level scanner it would not detect all the artifacts in an area, but when we come back to the same area with a better scanner, it will show them. This gives the impression that they respawn, but I. In Stalker SOC, you equipped artifacts by putting them in open slots shown on your inventory page, just like you would any weapon. In Clear Sky, how do you equip artifacts? My current vest says it.

In Springboard anomaly on an island northwest of Clear Sky base. (the first artifact to be found at the beginning of the game) - Jellyfish, Night Star, Stone Flower. In Gas anomalies on the large island west of Village ruins in the far west part of the swamps. (these Gas anomalies can be seen from the top of the tower at the Village Ruins) - Bubble, Firefly, Kolobok, Meat Chunk, Soul, Stone Blood.

The S.T.A.L.K.E.R. Series Enhancement Project 1.76
by Tore Andersen

S.T.A.L.K.E.R. - Legendary Ukrainian first person shooter series from 2007, 2008 and 2009, brought back to life with updated visuals and effects. The S.E.P. project focus on graphical improvements, while keeping true to the original style of the game. This includes new HD textures for all games, custom ReShades for Clear Sky & Call of Pripyat, and a custom ENB render for Shadow of Chernobyl, the first and most interesting game.

1: Brief Info about the STALKER Enhancement Project
2: Select which game to enhance
3: Screenshots
4: Game information and 'reality vs. game' screenshots

1: Brief Project Info

The STALKER Enhancement Project (SEP), is a small guide on how to improve the visuals & effects of the S.T.A.L.K.E.R. series, together with some game-play tweaks and improvements. Paul Dolgov has put together 3 very comprehensive mod packages called 'Complete-Mods', which feature both his own work, and some community based content. This project builds upon his work. Each complete-mod include several enhancements and changes, which are listed under each game. The STALKER Enhancement Project adds a custom ENB render with greatly improved lighting for Shadows of Chernobyl. This will enable AA and full dynamic lighting at the same time, plus introduce a much better DoF effect. Clear Sky & Call of Pripyat already have AA and full dynamic lighting at the same time. For those I made custom ReShades for better colors/lighting and to improve image clarity. Besides improving the original 3 STALKER games, the project also has new HD textures and custom ReShades for 3 new stand-along mods.

2: Select Game

Shadow of ChernobylClear SkyCall of Pripyat .


The following 3 mods are stand-alone. They will be installed in separate folders outside of the STALKER game folders, and they will work as 3 individual games. They won't interfere with the original games at all, but they do need them to be installed, or the mods won't launch.

Lost Alpha (Stand-Alone Mod) Call of Chernobyl (Stand-Alone Mod) Last Day (Stand-Alone Mod)

3: S.E.P. Shadow of Chernobyl Screenshots

If you find this, or any of the other guides useful, please consider supporting me on Patreon

By becoming a Patron you will participate in a monthly drawing for a Premium Steam Game-Key, and you will help me provide more frequent content


For more game modification projects and guides, please visit the main page. New and old games are added regularly

4: S.T.A.L.K.E.R. Game Info:

S.T.A.L.K.E.R. is a first person shooter game series from the Ukrainian developer team GSC Game World, published by THQ. The game takes place in a 'near future' version of the famous Ukrainian exclusion zone around the Chernobyl nuclear power plant. Another nuclear disaster has happened, which has caused strange changes in the area. The player assumes the identity of a 'Stalker' with amnesia. An illegal explorer and artifact scavenger of 'The Zone', who was found by a black market trader near a car crash. The Stalker has a strange mark, and a memory of the name Strelok. The game is non-linear, and features a semi open world with lots of different directions and plots. What makes the S.T.A.L.K.E.R. series exceptionally interesting, is that the world is a 3D photo realistic version of the real landscapes and buildings surrounding Chernobyl. The real-world exclusion zone has been completely abandoned since the 80's after the reactor meltdown, and many stories of mutated animals and strange things have surfaced. The games take you to these real high risk areas, with a capturing atmosphere of exploring something dangerous. The real life myths and stories makes you wander what to expect, and adds a hint of mystic to the mix. The series is very well made and definitely still worth playing despite age, especially with the Complete-Mods updates and additions.

S.T.A.L.K.E.R – Clear Sky (Artifact List)

Hey, I recently got STALKER – Clear Sky, and I have scoured the internet to find a in-depth and accurate list of ALL or most of the artifacts in Clear Sky. The information is copied DIRECTLY from the citations in the game.

All the artifacts I have gathered before going to Limansk

Ordered – Rows going Right

1.

Night Star – This glowing artifact can generate a local directed low-gravity field. Reduces the weight of backpacks when placed near them. Widely used to increase maximum load.
Radiation +2
Max Weight +10kg

2.

Jellyfish – This gravitational artifact absorbs radioactive particles, reducing the effects of radiation of the body. Very common in the zone.
Radiation -2

Stalker Clear Sky Artifact

3.

Wrenched – This bizarrely-shaped artifact appears in places with increased gravitational activity. Acts as a kind of sponge that absorbs radioactive elements. In so doing, the artifact provides protection from the outside radiation as well as from radioactive particles that have already made their way into the body.
Radiation -4

4.

Shell – This artifact used to be considered trash, devoid of any useful properties. However, scientists recently discovered that is kept in constant contact with the body, it has an excellent stimulating effect on the nervous system, replenishing the bearer’s energy.
Radiation +3
Endurance +4

5.

Sky

Battery – The origin of this item remains a scientific enigma. It is known only that its composition includes dielectric elements, but scientists have yet to identify the exact physical conditions required for its formation. The artifact is popular in the zone and valued by its residents and visitors for its restorative abilities.
Radiation +2
Endurance +2

6.

Kolobok – A relatively rare and expensive artifact, which forms in chemically active areas. Highly valued for its ability to increase the body’s overall well-being.
Health +4
Radiation +2

7.

Stalker Clear Sky Anomalies

Mama’s Beads – The thermal nature of Mama’s Beads is no longer a secret, but its shape still puzzles scientific minds. The emissions produced by pulse in its thinker sections increase the metabolism of living beings, which helps wounds heal quicker.
Radiation +2
Bleeding +20

8.

Moonlight – This unique electrostatic artifact can resonate under the influence of psy-waves. Stalkers have learned to fine tune the artifact so that it resonates in opposite phase, thus absorbing psy-emissions.
Telepathy +3
Radiation +2

9.

Flash – Thanks to its heavily crystallized molecules, this electrostatic artifact is a powerful absorbent of electric charges, able to protect the bearer from electric shocks of up to 5,000 volts.
Electric +3
Radiation +1

10.

Stalker clear sky anomalies

Sparkler – A bright representative of the electrostatic family of artifacts, this artifact can smooth fluctuations in electric field density.
Electric +1
Radiation +1

11.

Meat Chunk – This organic artifact consists of fossilized, mutated animal tissues. Exudes a mucous fluid which partially neutralizes the effects of harmful chemicals on human skin.
Chemical +3
Radiation +1

12.

Stalker clear sky artifact map

Call Of Chernobyl Artifacts

Stone Flower – A stone deformed by an extreme gravitational force, this artifact has granite-like properties, can provide moderate protection against psy-emissions, and is radioactive.
Telepathy +1
Radiation +1

13.

Snowflake – At first glance, this artifact resembles Kolobok. Some claim that it actually is a Kolobok, its properties reinforced by exposure to a powerful electric field. The artifact has excellent electrostimulative properties, increasing the bearer’s vitality considerably.
Radiation +3
Endurance +6

14.

Bubble – A compound of several hollow organic formations, this artifact emits a gaseous substance that can neutralize radioactive particles inside the body. This artifact is EXTREMELY valuable.
Radiation -6

15.

Flame – This rare artifact forms in areas of high thermal activity. Emits powerful infrared emissions, which intensify metabolic processes, healing wounds before its bearer’s very eyes. This artifact is EXTREMELY valuable, but emits radiation.
Radiation +3
Bleeding +60

16.

Fireball – Even though Fireball is a thermal artifact, it can be handled without fear of being burned. This artifact is valued for its ability to maintain a temperature of 75 degrees within a small radius, virtually regardless of its surroundings.
Burn +3
Radiation +1

17.

Soul – A unique organic artifact with properties just as unique. Somehow it increases the body’s overall recovery rate. Thanks to its reasonable price and an attractive appearance, this artifact is a valuable collector’s item.
Health +2
Radiation +2

18.

Crystal – This artifact is formed in anomalous zones with intense thermal activity. Actively consumes excessive heat, remaining cool to the touch throughout.
Burn +1
Radiation +1

19.

Goldfish – The result of a superintereaction of gravitational field and significantly increases stalkers’ load-carrying abilities, which explains why it’s always in great demand.
Radiation +3
Max Weight +30 kg

Stalker Clear Sky Artifacts Locations

20.

Stalker Clear Sky Artifact Map

Gravi – Gravi is formed from metallic substances exposed to prolonged gravitation. This makes it capable of sustaining an antigravitational field, helping many stalkers carry great loads.
Radiation +3
Max Weight +20 kg